
Holy Titan Association - Free Edition
A downloadable game for Windows
Holy Titan Association is a fast paced trading card game inspired by Mega Man Battle Network. Become a titan in an expanding world that must be explored to unveil new cards and strategies.
This is the free edition. It is intended to be used to test (mainly) multiplayer mechanics. (you will probably need a friend to play with you)
Only a single deck of 30 cards is currently available, more cards and customization coming soon.
50+ Unique cards have been added with many unique effects.
As I work on the single player, it would be amazing to get a few notes from anyone who can help to test.
Each player will get a bunch of booster packs when you start the game, open them all and make some interesting decks for your titans, then host or join a game!
This game is a passion project, together we can create a positive feedback loop that will make it a reality!
Join me on discord and be the first people in the HTA community https://discord.gg/TrbC4PGU
Instructions:
Move: W A S D
Basic attack: Left Mouse Button
Play card: Right Mouse Button
Put card in play/take out of play: Double Click Card
Each turn has 2 phases: Setup and Gameplay. Put cards into play during setup to unleash on your enemy during gameplay.
When the enemy's health falls below 0, you win the round. 3 rounds to win the match.
Status | In development |
Platforms | Windows |
Author | Lizard_Wizard |
Genre | Card Game |
Made with | Unreal Engine |
Tags | 2D, Anime, Female Protagonist, Multiplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Multiplayer | Server-based networked multiplayer |
Download
Click download now to get access to the following files:
Development log
- MAJOR UPDATE 1Jan 22, 2025
- First Dev LogOct 29, 2024
Comments
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Leave your feedback here, I am actively working on the game and your help is greatly appreciated!
Well, I really want to play a decent MMBN-like, but I'm afraid the bikini armor is turning me away from this one. It's a shame, because the logo looks pretty decent!
Another thing that would help the aesthetic considerably is nicer art for the buttons and battlefield tiles, and maybe a different font for the stats and such. They take up quite a lot of the screen - and show most of the gameplay information - so it's weirdly important for those to look good.
Hello!
I am happy to see your comment, I am still working on this project still but had a change of heart about the art style. Currently working with an artist and restyling it in a "cup head" type of art style.
Can you clarify what you mean by the art of the tiles and buttons?
They're dull colors/textures with minimal borders, which is kinda ugly. That was popular in free browser RPGs fifteen years ago, so it might be a good choice if your game is deliberately riffing on those, but I don't think that's your intention here.
In the Battle Network series, tiles and buttons were simple, but careful color choices and some slightly ornamented borders did a lot to make them look good. MMBN Chrono X is mostly what I'm thinking of here, because it's fully displaced my memories of the originals. Here's an example, if you like: https://www.mmbnchronox.com/news/126